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christophe desse
xtrm3d


Location:
santa Monica, USA

Language(s):
English, French, German

Member Since:
January 2002

Last Updated:
3 January 2007

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65 gto
Maya, VRay
January 2012


   
after having this car on the back burner i finally managed to find the spare time to finalize it .

as always , going for a exagerated look in the rendering area , being very aware of the toyish look that is generated by the use of a wide lens and the DOF
polygonal modelling in maya and rendering with vray + post processing in photoshop

 
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